unity - Hinge joint rope breaks away when connected platform moves - Game Development Stack Exchange
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I use hinge joint 2D components to create my rope, and a distance joint to connect it to a moving platform. On the moving platform I have a distance joint that connects to the first chain joint, so
![](https://d37oebn0w9ir6a.cloudfront.net/account_3188/chainphysicsmass_ba2f834460bd3946c7edcbed1de5eed8.gif)
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Expression of Concern: Abstracts - 2019 - Basic & Clinical
![](https://europe1.discourse-cdn.com/unity/original/3X/1/7/1751d7e222273cc9ce8c53dd2c4dd65d668e76bd.png)
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Blog
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Keeping the Player on a platform while moving.
Iyar – Page 171
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Simple Rope Joint Demo in Unity using DeepMotion Avatar
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Past Projects - UTDesign The University of Texas at Dallas
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working 2D rope concept for sidscrolling games (for free) - Unity